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MLBB emblems

All 7 emblems in Mobile Legends. Each one adds three base stats, and you pick three talents: one from tier 1, one from tier 2 and one core talent.

All talents

Talents in the Common emblem are shared: every emblem offers them alongside its own. You can only take one talent from each tier.

Tier 1

Agility
Gain 4% extra Movement Speed.
Support Emblem
Fatal
Gain 5% Crit Chance and 5% extra Crit Damage.
Marksman Emblem
Firmness
Gain 8 extra Physical & Magic Defense.
Fighter Emblem
Inspire
Cooldown Reduction is increased by 5% and Mana Regen by 2.
Mage Emblem
Rupture
Gain 5 Adaptive Penetration. Gain Physical Penetration if extra Physical Attack is higher than extra Magic Power; otherwise, gain Magic Penetration.
Assassin Emblem
Swift
Gain 10% Extra Attack Speed.
All emblems
Thrill
Gain 16 Adaptive Attack.
All emblems
Vitality
Gain 225 extra max HP.
Tank Emblem

Tier 2

Bargain Hunter
Equipment can be purchased at 95% of their base price.
Mage Emblem
Festival of Blood
Gain 6% Spell Vamp. Each hero kill or assist grants an additional 0.5% Spell Vamp, up to 12 stacks.
Fighter Emblem
Master Assassin
If there is only one enemy hero nearby, damage dealt to them is increased by 7%.
Assassin Emblem
Pull Yourself Together
Cooldowns of Battle Spells and equipment's active skills are reduced by 12% initially. Each hero kill or assist grants an additional 1% reduction, up to 8 stacks.
Support Emblem
Seasoned Hunter
Damage against Lord and Turtle is increased by 15%. This bonus is halved against regular Creeps and doesn't affect the damage of Retribution.
All emblems
Tenacity
When HP is below 50%, Damage Reduction is increased by 5%.
Tank Emblem
Weapon Master
Physical Attack and Magic Power gained from equipment, emblem, talents, and skills are increased by 8%.
Marksman Emblem
Wilderness Blessing
Movement Speed in the Jungle and River is increased by 10%. This bonus is halved when in combat with enemy heroes, Lord or Turtle.
All emblems

Core

Brave Smite
Dealing skill damage to an enemy hero recovers 5% Max HP. CD: 6 seconds.
Fighter Emblem
Concussive Blast
After the next Basic Attack, deal 100(+7% Total HP) Magic Damage to nearby enemies. Cooldown: 15s.
Tank Emblem
Focusing Mark
After damaging an enemy hero, allied heroes deal 6% more damage to them and gain 10% Movement Speed. Duration: 3 seconds. Cooldown: 4 seconds.
Support Emblem
Impure Rage
Dealing damage with skills deals 4% of target's Max HP extra Adaptive Damage and restores 2% Mana on hit. (If the hero does not use Mana, restores 1% HP instead. The extra Adaptive Damage dealt to non-hero units is up to 120. Cooldown: 5 seconds.
All emblems
Killing Spree
When damaging heroes below 30% HP, instantly recover 15% of Lost HP and gains 20% Movement Speed. Additional Effect: Reset cooldown upon killing an enemy hero. Duration: 3 seconds. Cooldown: 30 seconds.
Assassin Emblem
Lethal Ignition
Dealing damage greater than 7% of an enemy hero's Max HP 3 times within 5s will scorch the target for an additional 162-750 Adaptive Damage (scales with level). Cooldown 15 seconds.
Mage Emblem
Quantum Charge
Dealing damage with Basic Attacks increases Movement Speed by 30% for 1.5s and restores 75-180 HP (scales with level). Cooldown: 10 seconds.
All emblems
Temporal Reign
The next Ultimate cast decreases other active skills' remaining cooldowns by 1.5 times within 4 seconds. This effect is extended by 2 seconds after getting hero kills or assists. (This only applies to the hero themselves. Cooldown: 20 seconds.)
All emblems
War Cry
After every 3 separate Basic Attacks or skills hit an enemy hero, all damage dealt increases by 8% for 6 seconds. (A single Basic Attack or skill that deals damage multiple times only counts as 1. Cooldown: 6 seconds.)
All emblems
Weakness Finder
Basic Attacks slow enemies by 50% and reduce their Attack Speed by 30%. Duration: 1 second. Cooldown: 10 seconds (each Basic Attack reduces it bv 1 seconds, down to 3 seconds).
Marksman Emblem

Emblem stats and talent effects compiled from the Mobile Legends Wiki (CC BY-SA 3.0) and change with patches. See also all items and battle spells.